The Rust team regrets to announce that Rust 1.41.0 (to be released on January 30th, 2020) will be the last release with the current level of support for 32-bit Apple targets. Starting from Rust 1.42.0, those targets will be demoted to Tier 3.
The decision was made on RFC 2837, and was accepted by the compiler and release teams. This post explains what the change means, why we did it, and how your project is affected.
What’s a support tier?
The Rust compiler can build code targeting a lot of platforms (also called “targets”), but the team doesn't have the resources or manpower to provide the same level of support and testing for each of them. To make our commitments clear, we follow a tiered support policy (currently being formalized and revised in RFC 2803), explaining what we guarantee:
-
Tier 1 targets can be downloaded through rustup and are fully tested during the project’s automated builds. A bug or a regression affecting one of these targets is usually prioritized more than bugs only affecting platforms in other tiers.
-
Tier 2 targets can also be downloaded through rustup, but our automated builds don’t execute the test suite for them. While we guarantee a standard library build (and for some of them a full compiler build) will be available, we don’t ensure it will actually work without bugs (or even work at all).
-
Tier 3 targets are not available for download through rustup, and are ignored during our automated builds. You can still build their standard library for cross-compiling (or the full compiler in some cases) from source on your own, but you might encounter build errors, bugs, or missing features.
Which targets are affected?
The main target affected by this change is 32-bit macOS (i686-apple-darwin
),
which will be demoted from Tier 1 to Tier 3. This will affect both using the
compiler on 32-bit Mac hardware, and cross-compiling 32-bit macOS binaries from
any other platform.
Additionally, the following 32-bit iOS targets will be demoted from Tier 2 to Tier 3:
armv7-apple-ios
armv7s-apple-ios
i386-apple-ios
We will continue to provide the current level of support for all Apple 64bit targets.
Why are those targets being demoted?
Apple dropped support for running 32-bit binaries starting from macOS 10.15 and iOS 11. They also prevented all developers from cross-compiling 32-bit programs and apps starting from Xcode 10 (the platform’s IDE, containing the SDKs).
Due to those decisions from Apple, the targets are no longer useful to our users, and their choice to prevent cross-compiling makes it hard for the project to continue supporting the 32-bit platform in the long term.
How will this affect my project?
If you don’t build 32-bit Apple binaries this change won’t affect you at all.
If you still need to build them, you’ll be able to continue using Rust 1.41.0 without issues. As usual the Rust project will provide critical bugfixes and security patches until the next stable version is released (on March 12th, 2020), and we plan to keep the release available for download for the foreseeable future (as we do with all the releases shipped so far).
The code implementing the targets won’t be removed from the compiler codebase, so you’ll also be able to build future releases from source on your own (keeping in mind they might have bugs or be broken, as that code will be completly untested).
What about the nightly channel?
We will demote the targets on the nightly channel soon, but we don't have an
exact date for when that will happen. We recommend pinning a nightly version
beforehand though, to prevent rustup toolchain install
from failing once we
apply the demotion.
To pin a nightly version you need to use "nightly" followed by the day the nightly was released, as the toolchain name. For example, to install the nightly released on December 1st, 2019 and to use it you can run:
rustup toolchain install nightly-2019-12-01
# Default to this nightly system-wide...
rustup default nightly-2019-12-01
# ...or use this nightly for a single build
cargo +nightly-2019-12-01 build